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	<title>blog.popcap.com &#187; gondola</title>
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		<title>From the PopCap Vault: Venice! Or Gondolamania! (Not Really)</title>
		<link>http://blog.popcap.com/2012/09/13/from-the-popcap-vault-venice-or-gondolamania-not-really/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=from-the-popcap-vault-venice-or-gondolamania-not-really</link>
		<comments>http://blog.popcap.com/2012/09/13/from-the-popcap-vault-venice-or-gondolamania-not-really/#comments</comments>
		<pubDate>Thu, 13 Sep 2012 18:32:12 +0000</pubDate>
		<dc:creator>Dana</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Vault]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[gondola]]></category>
		<category><![CDATA[popcap vault]]></category>
		<category><![CDATA[Venice]]></category>
		<category><![CDATA[vintage games]]></category>

		<guid isPermaLink="false">http://www-admin-wpn.bc.popcap.com/homepageblog/?p=7158</guid>
		<description><![CDATA[Life can be a real roller coaster ride, and sometimes that&#8217;s exactly what you want. That&#8217;s why there are roller coasters, and games like Zuma Blitz, Insaniquarium, Diamond Mine mode in Bejeweled on iOS, the kind of white-knuckle fun where &#8230; <br /><a href="http://blog.popcap.com/2012/09/13/from-the-popcap-vault-venice-or-gondolamania-not-really/" class="more-link">Continue</a>]]></description>
			<content:encoded><![CDATA[<p>Life can be a real roller coaster ride, and sometimes that&#8217;s exactly what you want. That&#8217;s why there <em>are</em> roller coasters, and games like <a href="http://apps.facebook.com/zumablitz/" target="_blank">Zuma Blitz</a>, <a href="http://www.popcap.com/games/insaniquarium/pc" target="_blank">Insaniquarium</a>, Diamond Mine mode in <a href="http://www.popcap.com/games/bejeweled3/iphone" target="_blank">Bejeweled on iOS</a>, the kind of white-knuckle fun where your eyes start to water from the desperate need to blink.</p>
<p>But sometimes you don&#8217;t want a roller coaster. Sometimes you want to ride the teacups. And sometimes what your heart longs for is a quiet, tranquil glide along the canal in a gondola.</p>
<div id="attachment_7159" class="wp-caption aligncenter" style="width: 418px"><a href="http://BLOG.popcap.com/wp-content/blogs.dir/3/2012/09/gondola1.jpg" target="_blank"><img class="size-full wp-image-7159" title="gondola1" src="http://BLOG.popcap.com/wp-content/blogs.dir/3/2012/09/gondola1.jpg" alt="" width="408" height="300" /></a><p class="wp-caption-text">If you think that sounds crazy, that&#39;s because you haven&#39;t tried it yet.</p></div>
<p><span id="more-7158"></span></p>
<p>When we put up our <a href="http://blog.popcap.com/2012/09/11/poll-vault/" target="_blank">poll</a> on Tuesday, I was pleased as punch to see not only a fair percentage of votes but even a comment in support of my pick, <a href="http://www.popcap.com/games/venice/pc" target="_blank">Venice</a>! (Perhaps more than one comment&#8230; the reply of &#8220;add me&#8221; is a little ambiguous. &#8220;Add&#8221; <span style="line-height: 24px;">you </span>to the list of folks who&#8217;d love to see Venice for iPad?  Sure thing!  &#8221;Add&#8221; <span style="line-height: 24px;">you </span>as a friend?  Coming on a little strong there, guy. &#8220;Add&#8221; <span style="line-height: 24px;">you</span> to the menu? Wrong post, buddy, <a href="http://blog.popcap.com/category/products/pvz/zombieadvice/" target="_blank">Zombie&#8217;s</a> on Wednesday.)</p>
<div id="attachment_7160" class="wp-caption aligncenter" style="width: 223px"><a href="http://BLOG.popcap.com/wp-content/blogs.dir/3/2012/09/votes.jpg" target="_blank"><img class="size-full wp-image-7160" title="votes" src="http://BLOG.popcap.com/wp-content/blogs.dir/3/2012/09/votes.jpg" alt="" width="213" height="197" /></a><p class="wp-caption-text">And sure, 6% isn&#39;t much, but Zuma is unfair competition.</p></div>
<p>BlogRiders may have picked up on our quiet love for Venice over the last year. We have a tendency to bring it up in almost any list of games. When I wandered around the office asking people to name their <a href="http://blog.popcap.com/2011/09/29/popstrip-origins/" target="_blank">favorite PopStrip</a>, more than one simply exclaimed, &#8220;Gondola!&#8221; And yet, I suspect not everyone has actually played this little gem of a game, and I hope to change that.</p>
<p>The first thing you&#8217;ll notice about Venice is the absolutely beautiful art.</p>
<p><a href="http://BLOG.popcap.com/wp-content/blogs.dir/3/2012/09/venice3.jpg"><img class="aligncenter  wp-image-7162" title="venice3" src="http://BLOG.popcap.com/wp-content/blogs.dir/3/2012/09/venice3.jpg" alt="" width="550" height="413" /></a></p>
<div id="attachment_7163" class="wp-caption aligncenter" style="width: 502px"><a href="http://BLOG.popcap.com/wp-content/blogs.dir/3/2012/09/creepybaby1.jpg"><img class="size-full wp-image-7163" title="creepybaby" src="http://BLOG.popcap.com/wp-content/blogs.dir/3/2012/09/creepybaby1.jpg" alt="" width="492" height="258" /></a><p class="wp-caption-text">Well, and the kinda creepy baby. You get used to him.</p></div>
<p>The colors are rich and vibrant, the backgrounds filled with vines and flowers against deep red bricks, aged stones, and skies the lush hues of sunrise, dusk, and everything in between. This game is just so pretty to look at, it&#8217;s good for the spirit.</p>
<p>And then there&#8217;s the deceptively simple gameplay. You start out with that tutorial above, and you think, &#8220;Aim and shoot shapes? Easy.&#8221;</p>
<div id="attachment_7164" class="wp-caption aligncenter" style="width: 560px"><a href="http://BLOG.popcap.com/wp-content/blogs.dir/3/2012/09/venice1.jpg"><img class=" wp-image-7164" title="venice1" src="http://BLOG.popcap.com/wp-content/blogs.dir/3/2012/09/venice1.jpg" alt="" width="550" height="413" /></a><p class="wp-caption-text">Like fish in a barrel, so are the shapes from the gondola. Or so you imagine.</p></div>
<p>But there&#8217;s so much complexity that develops over the course of the game. The obstacles add up, and there are slots you just cannot shoot at directly — you have to use the planes and angles to bounce the shapes into place, like a game of billiards. Then the obstacles start moving, and you not only have to plan around their angles, you have to wait for them to line up just right.</p>
<div id="attachment_7166" class="wp-caption aligncenter" style="width: 561px"><a href="http://BLOG.popcap.com/wp-content/blogs.dir/3/2012/09/venice4.jpg"><img class=" wp-image-7166  " title="venice4" src="http://BLOG.popcap.com/wp-content/blogs.dir/3/2012/09/venice4.jpg" alt="" width="551" height="413" /></a><p class="wp-caption-text">Here, for instance, I utterly failed to line up my shot to get that wind tube to deliver the heart to its home. It will ricochet all over the board, and I&#39;ll have to chase it down to avoid sinking.</p></div>
<p>That need for patience and deliberation, to me, is the heart of Venice. You can&#8217;t rush through it. If I want to challenge myself with speed and reflexes and decision-making on the fly, I&#8217;ll take on Iron Frog mode in <a href="http://www.popcap.com/games/zumas-revenge/" target="_blank">Zuma&#8217;s Revenge</a>.  But if I want a challenge that&#8217;s more like a zen state, I go for Venice every time.  It&#8217;s a soothing experience that pleases the eye and stimulates the mind.</p>
<p>So that&#8217;s my pitch for my preferred candidate. <a href="http://www.popcap.com/games/venice/pc" target="_blank">Download</a> the free trial (right now it&#8217;s PC only, but together we can change the world), give it a go, and then, if you haven&#8217;t already voted in the poll, <a href="http://blog.popcap.com/2012/09/11/poll-vault/" target="_blank">go do that too</a>.  You don&#8217;t <em>have</em> to vote for Venice&#8230; but I wouldn&#8217;t be surprised to see its percentage rise throughout the day like the water level of the canals.</p>
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		<item>
		<title>Rejected Game Titles</title>
		<link>http://blog.popcap.com/2012/08/03/rejected-game-titles/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=rejected-game-titles</link>
		<comments>http://blog.popcap.com/2012/08/03/rejected-game-titles/#comments</comments>
		<pubDate>Fri, 03 Aug 2012 18:41:49 +0000</pubDate>
		<dc:creator>curtis</dc:creator>
				<category><![CDATA[Behind the scenes]]></category>
		<category><![CDATA[Bejeweled]]></category>
		<category><![CDATA[Mystery P.I.]]></category>
		<category><![CDATA[Peggle]]></category>
		<category><![CDATA[Plants vs. Zombies]]></category>
		<category><![CDATA[PopCap]]></category>
		<category><![CDATA[Zuma]]></category>
		<category><![CDATA[bad ideas]]></category>
		<category><![CDATA[cows]]></category>
		<category><![CDATA[fun in a pan]]></category>
		<category><![CDATA[game titles]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[gondola]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[naming]]></category>
		<category><![CDATA[plants vs. zombies]]></category>
		<category><![CDATA[Venice]]></category>

		<guid isPermaLink="false">http://www-admin-wpn.bc.popcap.com/homepageblog/?p=6604</guid>
		<description><![CDATA[We’ve talked a little in the past about all the tinkering and refining and polishing that’s needed to make a great PopCap game. But something people don’t think much about is: game titles are worked on quite a lot, too. &#8230; <br /><a href="http://blog.popcap.com/2012/08/03/rejected-game-titles/" class="more-link">Continue</a>]]></description>
			<content:encoded><![CDATA[<p>We’ve talked a little in the past about all the tinkering and refining and polishing that’s needed to make a great PopCap game. But something people don’t think much about is: game titles are worked on quite a lot, too. They’re an important part of the game.</p>
<p>Don’t believe me? Would you play Zuma if it were called “Amphibious Ballshooter”? Well, okay, maybe that’s a bad example.</p>
<p>You may be aware that <strong>Bejeweled</strong> was originally called Diamond Mine, way back in 2000. But did you know we once wanted to call <strong>Plants vs. Zombies</strong> “Lawn of the Dead”? We decided George Romero (or at least his lawyers) wouldn’t like that too much.</p>
<p>Here’s a list of some other title ideas that didn’t make the cut — and some that I wish we could’ve tried. Because why not?</p>
<p><strong><span id="more-6604"></span>Peggle</strong><br />
Thunderball – Yep. This was a Thor-themed prototype of Peggle<br />
Pego – Too close to another game brand, perhaps? You decide. But we had to change the name just weeks before the game release. That was fun!</p>
<p><strong>Plants vs. Zombies<br />
</strong>Lawn of the Dead<br />
Morticulture<br />
Bloom &amp; Doom – In the game, this is the seed packet company’s name<br />
Zombotany – Not easy to say or read, but people at PopCap liked it enough that it became a mini-game title</p>
<p><strong>Venice</strong> — the only game I know of starring an unmanned gondola!<br />
Sinking City<br />
Better than Milan<br />
Extreme Gondola!<br />
Gondolamania (And why not? I mean, we already had Rocket Mania and Talismania… why not Gondolamania?)</p>
<p><a href="http://BLOG.popcap.com/wp-content/blogs.dir/3/2012/08/extreme_gondola.jpeg"><img class="alignnone  wp-image-6606" title="extreme_gondola" src="http://BLOG.popcap.com/wp-content/blogs.dir/3/2012/08/extreme_gondola.jpeg" alt="" width="502" height="356" /></a><br />
<strong></strong></p>
<p><strong>Mystery P.I. – The Lottery Ticket</strong><br />
Mystery P.I. – The Curious Case of the Hidden Reality<br />
Mystery P.I. – Have You Seen My Pants?</p>
<p><strong>Zuma</strong><br />
Enter the Frog<br />
Fancy Frog and the Frightening Four (no, not really)</p>
<p><strong>Alchemy</strong><br />
Gold-Maker (exciting, isn’t it?)<br />
Solid Gold Prancer</p>
<p>And finally, our old mobile game, <strong>Mars Needs Cows</strong>, likely had lots of bad title ideas. But we don’t remember any of them. So, we think it may have originally been titled Interrupting Cow.</p>
<p><a href="http://BLOG.popcap.com/wp-content/blogs.dir/3/2012/08/interrupting_cow.jpeg"><img class="alignnone  wp-image-6607" title="interrupting_cow" src="http://BLOG.popcap.com/wp-content/blogs.dir/3/2012/08/interrupting_cow.jpeg" alt="" width="490" height="271" /></a></p>
<p>Okay, I’ll stop there, before I Interrupting Cow.</p>
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